Check out the WHISPERING WALL PROJECT website.
The WHISPERING WALL is a collective of portable, interactive, individual audio devices. Connected through the internet, these sound-units play audio works, stored in a virtual cloud. Each Whispering Wall performs its own, specific Work. It’s a global, Internet-of-Things work of art.
The idea behind the WHISPERING WALL PROJECT is to sound-connect places on a global scale and to create virtual places using audio. Audioworks are stored in a cloud and can be played or performed by Whispering Walls all over the world, by the use of Whispering Wall Units. Each Whispering Wall plays its own specific audiowork, which is based on where it is situated.
Content-wise and from a philosophical point of view, the Whispering Wall has to do with ‘change’ or resistance to change, with time and space and with various other ontological questions. By connecting places, by creating virtual rooms using sound only, the Whispering Wall is a giant, virtual, audio world, that invisibly and inaudibly converges with the ‘real’ world. It is a heterotopia, or more precisely, it creates heterotopiae, liminal places. You enter a world in a world, which is existent and non-existent at the same time.
From a social point of view, the audioworks are often based on or represent social and personal relationships, experiences, thoughts and ideas. It is as if you can hear yourself think, like a train of thought or the little voice in your head. Memories, thoughts, conversations, songs, sounds, music: the virtual sounds in the cloud are like the virtual sounds in our head.
From a technical point of view, the Whispering Wall is an internet-of-things work of art. All audio works are collected in the cloud, and every unit is connected to this cloud, always and everywhere, forming a collective of individual entities. Every unit is unique and receives its own, particular audio.
From an audio and musical point of view, this is a new way of listening to audio, a new way of composing and decomposing, of construction and deconstruction. Audiofiles are cut up and divided over many small speakers, even over large distances, which gives a spacial effect and brings numerous new possibilities.